Sale safe Star Citizen aUec right now? Earning aUEC and Spending Them: You can do missions in the mobiGlas to earn these in-game credits but once you log into the Verse, the aUEC gained or lost won’t be affected on the website. To view them, you need to check the in-game scenario. Furthermore, you can use this hard-earned aUEC to purchase equipment/items and upgrade or repair the ships. So, having more aUEC will make things much simpler for your journey. Earning aUEC is exceptionally difficult once you figure out that the is in the development phase and new patches can simply change your hard-earned aUEC amount. In this case, our MMOPIXEL Star Citizen aUEC provides you with the best services to purchase these in-game credits without having to worry about losing your hard-earned credits getting lost. Read even more information at star citizen auec.

Profits: In general delivery missions greatly range in payout. In my experience, they should ONLY be done when Option 1 is not available or if you really don’t like combat. My friend is a big fan of delivery missions but even with his tenacity he only manages to earn 30-40k credits per hour due to long travel times (and missions sometimes glitch out). Try your best to avoid missions that send you across the entire system when carrying just one or two packages, as the QT travel time in small ship will lower your profit by a LOT. After you get a bit more experienced: when taking missions, check the delivery destinations and take a few missions (up to as many as you think you can handle) at once. There are often times where you can take many boxes at once and deliver them to areas around another planetary body which makes the long distance travel worth it and increases profit. Just don’t take too many or you might not make it!

You also have access to a number of tools which all offer something unique or exciting. For example, there are dozens of styles of armour and each set is visually unique and offers some trade-off. Heavy armour, for example, offers more protection, but you can’t sit in a pilot seat wearing it. Then you even have things like the upcoming Titan mech suit. If and when you do get injured, there is an entire medical gameplay element. There are medical ships like the Apollo and Cutlass Red to take you to the hospital. And yes, there are actual hospitals on planets and even hospitals in space (like the Hope-class Endeavour spaceship). As your character take damage over the months or years, he or she will inevitable die and you essentially start playing as their heir, getting access to all their ships and property! The level of detail is simply staggering and its not just that the ideas are solid, the implementation is well. I find running around and shooting quite satisfying already.

What’s not good about the game? Although the game is commendable on many grounds, there are still some issues that you need to know about. One of the biggest problems that people have with the game is the release date. Even after about eight years, there is still no definite date on the game’s release, which is absurd. It is fantastic news that you don’t have to pay for monthly subscriptions. However, the ships you need to purchase and upgrade to progress in the game come at a hefty price. The bottom line, they are expensive. And if that’s not enough, Star Citizen is known for the constant backlash it receives from the gaming community because of delays in updates and release dates. There is a lot of trolling going on for the game on different social media platforms, including their Reddit page.

First Person Gameplay: CIG’s first person gameplay is pretty on point. It wasn’t really a big focus initially and they had even subcontracted this work out to another company before. But that was a long long time ago and ever since they have now completely taken over and first person gameplay is on another level. Physical inventories, detailed character animations, realistic physics, character needs like food, drink, temperature and so on. It’s pretty exciting. Discover additional information at mmopixel.com.